Despite being just a month old. Despite being a game pass main attraction. Despite getting weeks of play time from Ninja, Dr. Disrespect, and other top content creators.
No one can fault Gears for not surpassing Fortnite, GTA, and 2K. But not even being in the top 10 is pathetic. Gears is suppose to be a system seller! It had insane marketing and hype around it. The message is clear.
The casuals don’t like it enough to stay. The veterans don’t like it. The pros don’t like it. The content creators don’t like it. Who was this game made for?
The end of Gears 4 was actually pretty good! You had tons of content; characters, maps, skins, modes, and more. Technical issues were mostly fixed. Balancing issues were mostly fixed. Microtransanctions and low player base were the big complaints.
All of that was thrown out the window to start over it seems with Gears 5. A weak map selection, a weak roster, abhorrent balancing on the lancer, mace, and flash, server inconsistencies unseen since Gears 2, atrocious damage omen, laughable progression system, overpriced store items, and so much more.
I work as a full stack software developer. It should have been an easy and common sense decision to carry over assets from Gears 4. Tweaking minor areas and improving upon what we already had was what people continue to ask for. Not deciding to make game altering design choices for the sake of who knows what. I’m very disappointed.