Gears 5 IDENTITY CRISIS!

Maybe not you, but after watching that video and seeing this forum daily, this is indeed what the community expects. They want the sixth installment in a 14 year old series to have the same…

  • Darkness
  • Dirt and Grit
  • Basic color pallet
  • Characters
  • Gore
  • Feeling

If you are going to claim that Gears 5 doesn’t have the same quality as the 2006 original, I genuinely don’t know how to argue that. Because I would be trying to convince someone who clearly doesn’t cement their beliefs in fact and logic that they are misguided. Gears 1 was RUSHED, corners were cut everywhere to meet the Holiday launch deadline.

As for identity, this is a tricky one. Any series with a lifespan as long as Gears is going to reach a point where it struggles with it’s identity. Developers (especially one that inherits an IP) will be challenged with making a series feel loyal but fresh. It will miss the mark for some, but the goal should be to appease the many. The latest God of War game was almost a complete abandonment of the original trilogy in all aspects, however it was highly praised by nearly everyone. TC took a similar risk, and unfortunately missed the mark with much of the community (apparently).

Not sure what hardware you are running, but I personally have never experienced this outside of a few random moments in versus where there are many explosions or fire effects. If anything, you claim just reinforces my point, that adding randomly generated geometries (internal organs and chunks) that must be animated and react with the environment in real time is probably a burden on most Xbox’s.

I have no way of proving it with any quantifiable information, but I just feel you’re wrong with your laziness claim. I watched a few of TC’s keynotes from GDC over the years and the amount of work they put into things that most players simply overlook is crazy. I truly don’t feel TC’s laziness is the reason for less gore.

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Why can it not maintain these same qualities that made it unique to begin with and then be built up from there? It could have but they dropped the ball.

Rushed or not, Gears 1 had 1 weapon tuning update and they nailed it. The game played great. Can you say that about Gears 5? No you can’t what so ever. It was more incomplete than any Gears game ever released. Maybe we’ll have functioning ranked a year in…maybe

UE had much better goree on the xbox one with no frame drop issues. Its a common problem on Gears 5 which tells me they did a poor job somewhere along the line.

The honest truth? Because that would sell to you and I, but wouldn’t sell to the millions of others potential players. It’s about appealing to the masses, not just the fans who have been around since the start. Epic themselves backed away from the dark themes of Gears 1 with Gears 2, and got even further away with Gears 3. They didn’t do it to abandon us, they did it because it was one of the only negatives that critics has about Gears 1. They did it because people used to say “Grays or War”. In other words, they evolved their product to make it more appealing to other segments of the gaming market. Now, here we are.

Almost laughed out loud at this one. We loved Gears 1 because it was the only thing we knew at the time. Going back now and trying to play Gears 1 versus is so unbelievably frustrating because the controls are horrendous. The movement is awful. The lancer shoots marshmallows and the gnasher is just as unpredictable as it is unresponsive. The game may have felt like it played great, but it really didn’t, honestly.

Yea, it was also only in 1080P.

Wait wait wait. There are no millions of other players first of all. This game right here was released on gamepass and they tried to “appeal to the masses”, Now it has died faster than any Gears game that came before it. They are in desperation mode.

Well to prove they had the right idea in terms of mechanics we can always point to UE. It was a modernized Gears 1 and it played great. Sure GoW 1 is outdated but the vision they were going for was spot on.

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And after a long hard fought 1v1 battle with some good movement followed by some amazing shots between @AkimboLeadPipes and @SpongePantZ

I declare @AkimboLeadPipes the winner🏆

Well played guys and or girls🙏

And after a long hard fought 1v1 battle with some good movement followed by some amazing shots between @AkimboLeadPipes and @SpongePantZ

I declare @SpongePantZ the winner🏆

Well played guys and or girls🙏

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There can be only 1 .

I have chosen the 1

However @AkimboLeadPipes I am now curious. Why is it that some maps that worked well previously, no longer play as intensely as they used to? Now I must know.

There seems to be a bit of confusion between the judges scorecards, we may have to to a final round.:man_shrugging:

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Gears 2 security playing guardian, leader could tag 2 frags and defend themself more easily cause u couldnt see frags thru walls and frags actually killed ppl also movement was much slower so ppl couldnt bumrush leader same as what they did on gears 4.

Just 1 example👍

That sounds vague, what do you mean?
Any map can be “intense” depending on the match.

Lmao! I got you "Triggered "
That’s enough for me :rofl::rofl::rofl:

I have an Identity Crisis, am I a Kait or Lizzie Main

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You’re nothing and everything you do is meaningless

That’s what I needed, to be told that on a gears forum. Lmfaoo

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Amen to those controls, brother!

And bring back the “Press Y to Curb stomp” man, it’s already boring to pull out a pistol when the AI does it the old way holding a lancer.

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It does have an identity crisis. It has no idea who it wants to cater to. Casuals, Veterans, New comers. It just adds content no one cares about like Escape and the new system of HP and damage like this game is some poor RPG, it weirdly changes horde to some kind of Overwatch clone, it removes loadouts and variety to players, it constantly changes it’s shotgun because of pressure from it’s vocal minority.

Gears doesn’t know what it wants to be, who it’s for, or what it’s about. From macho men gunning hordes of locust down with the solemn moments of Dom trying to find his wife, to a fan fiction about some guys imaginary daughter acting like the chosen one in a Star Wars film.

What was once just a bunch of lizard men trying to kill humans turns into some weird Queen mind control Zerg Kerrigan rip off.

I don’t know why Gears is trying to be political, adding in pride flags in a game that none of my gay friends have ever even remotely cared about Gears. Acting as if Gears of War is meant for all audiences. Games shouldn’t try to be inclusive by trying to cater to all demographics. Certain people are naturally attracted to certain things. They should define themselves, be what they are, and stop trying to force foolish things on us.

Look at Gears Tactics. That game is ■■■■■■■ MWAH cream of the crop. Blows XCOM out of the water in the combat department, and it’s story is a nice classic Locust War tale (No ■■■■■ fart robots to ruin it either) and by god I love me some Gabe Diaz. Hardy, Tactical, Leader, way more interesting than his Daughter, the guy reminded me of Dom in a way, I want more of him, Sid, Mikayla, and Reyna. TBH Reyna was weak, especially near the end, but man she was just chuckin nades man, that’s all she did.

Tactics did what Gears 4 and 5 should have done. It’s a perfect example of the Gears look, feel, and atmosphere.

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Gears Tactics is the embodiment of true Gears of War.

the whole game play is different… the guns are all different the movement… thats why some maps that are from a previous game is sometimes difficult to play on.

I think you will find that escape is one of the best things in gears 5, i applaud tc for adding this.