As shown above, holding in the reload button will now rev up the chainsaw bayonet. By now most know I’m not fond of change, but I’d prefer it to remain to “melee”. I hope it’s an option.
This will apply to the Lancer’s grenade launcher attachment as well.
I don’t think it’s such a smart idea either, by doing that it now gives the Lancer not only it’s usual chainsaw, but the ability to melee in general. Not being able to melee was the punishment to counter-act having the chainsaw.
It’s now only fair that TC puts Imulsion Crystals on my beloved Hammerburst to bring it up to scratch and be able to duel the Lancer. (I’m not interested in the Claw…).
I don’t know why we might want to use knife slashing rather than chainsawing. Chainsawing is already more deadlier than using knife… unless you get something like, knife kill a certain amount of enemies.
Anyone who plays claw would be able to use their thumb on RS right stick and index finger on B button. But look like it’s catering to people who don’t play claw.
Sometimes, people would mess around with chainsaw revving by simply pressing B. It does a short 1 second rev, but now can’t do it anymore. Because instead, if you press RB to do short rev, it will just active reload.
Are people using the chainsaw that much? (yea Alice, I know )
I don’t see this as being a big problem. Being able to melee when you have a lancer out is a major positive. I HATE going to melee and doing the stupid short rev and getting killed for it.
I don’t think Gears 4 has a Lancer melee(except for Scions or DR-1s which you can’t chainsaw). I heard Judgement did though. So why can’t it be made that we would only melee with the Lancer if we just tapped B instead of holding it? Is it that complicated? I could adjust to this change but I’d still prefer keeping the chainsaw on B.
And I’ll wreck my RB very quickly if I ever got into a chainsaw duel and that’s what I’d have to push to try to not lose it.