I think people might be just a little too used to not really being handicapped in the game when very badly damaged. Now, when you are really badly damaged, your vision will be really restricted… I don’t think that’s a bad thing.
Yes, you will not be able to do all those things you used to be able to do, as easily as you used to be able to do them, when badly hurt, with this change.
Maybe that’s the whole point.
If I put 90% damage onto someone I am fighting, and I have full health, why shouldn’t they be handicapped in some meaningful way until their health re-generates? The past omens were just damage indicators. This one is a damage handicap as well.
Cool with me.
YMMV, as usual.