Many of us have commented that the new “Inverse Omen” is really bad and looking at Gameplay, it’s really OTT.
It completely blocks off the sides, top and bottom of the screen and you still have the middle portion looking weird.
But sadly, it seems like it’s here to stay.
I would really hope that the community comes together and feedbacks to TC that an option for a less intrusive Omen is introduced.
That, and please can we switch off In Game Live Ribbons
I mean, looks at this
Title has been updated to better reflect the feedback process and the fair points made by Ryan and Octus to try the game first via the tech test.
During the Dev Stream, @TC_Octus and the crew were playing Escape on the Dev Build and the Omen did look “better” as it was slightly “toned down”.
Could have been an early build with less UI or it could have been a glitch or bug OR it could have been toned down.
However - compared the shots below to the ones above. Big improvements made already if this has indeed been updated following feedback.
Overall. I’m still hoping we get much less intrusive health indicator or that we can turn off the Visual UI on the sides.
I’d be completely happy with JUST the Inverse Omen.
Ryan Cleven confirmed infact that it wasn’t changed and is still the original Omen from E3 which was surprising to say and at least clarified that situation.