I have been replaying the series from the beginning, trying to surmise which one I like the most. I recently beat Judgment and really really liked it! I can’t see why exactly a lot of people seemed to dislike it.
The "survival" mode seems bare compared to horde in the game before it, but the main versus modes and overrun were cool. The 4 player co op and scoring star ratings for the campaign are cool too. There's a whole lot going on in that game that I feel like never went into any new ones because the fanbase shunned Judgment.
It’s OK as a standalone game but the fact that it’s a Gears game makes it a bit rough around the edges. It tried to be more like Halo/CoD with human vs human instead of humans vs locust. A problem because that’s one of the reasons why Gears stood out from other shooters. Futhermore, the controls were mapped like an FPS game by having Y to switch while only 2 weapons instead of 2 weapons and a pistol. And grenade is RB iirc instead of up on the dpad.
I’m probably missing a couple things but the gist is that many people didn’t like it because it stripped very important aspects that made Gears so unique.
I liked the changes tbh, human v human definitely was a big step down but I did like the variety of weapons you could use in pvp.
The campaign was really underrated as well, not so much in character building (besides Paduk and Loomis) but more in world building and just the story itself is entertaining. Aftermath is dope as well.
Overrun is cool, like the idea overall.
Soundtrack is also a top 3 gears soundtrack dont @ me.
I agree on the Campaign. It’s pretty good. But the control scheme is kinda off putting compared to the other Gears games(and I don’t really like the whole meatshield with any weapon stuff, partly because it seems stupid - how are you supposed to reload a two handed weapon with one hand?).
Can’t really speak to other modes since I wasn’t aware of Js existence until well after it was out, and as such I have no real interest to go try them now.
It’s silly but really fun. And it saved my skin quite a few times.
The control scheme change was a very casual move of them. Theres been nothing wrong with the control scheme in gears whatsoever. Especially with tossing nades, it felt really cod like, I love cod but I don’t want those two mixing.
I honestly prefer the scoped Markza over the one we have now and the Breachshot over the EMBAR. The Breachshot actually felt like a contender to the Longshot. I wish it made an appearance again outside of custom pvp given how the Swarm uses Locust based weaponary and now UIR ones as well.