I suggest just do the normal Surge speedruns, as you need all those skill cards in the long run.
IMO, itâs a larger guarantee than The Surge, the juvie melee is much easier to avoid than the drone and hunter gunfire, which is why Iâd recommend it for all classes. The time it takes is practically the same and once you get the reject spawn, you can just restart the act ad nauseam and they will remain the same enemies.
yeah but for some classes, like the promotional, it is very easy to get max cards on them.
the question is if i care about profile exp and what duplicate cards can be turne into in the future. for now ill just max out my cards for all classes and then decide if i want to do that method or not.
also yeah ill prob give that a try. ty thief.
What is it, even with boost not including promo characters 18-20 is 1500 runs of surge. Yeah I will just keep playing frenzy having fun and rank them up naturally until a 6x event comes along or something. Iâve almost taken clayton from 18-20 since op5 dropped playing the game. I need 1k cxp and then I will move onto the next one on the list. Gives me a good change to dedicate some time to learning ones I havenât really played much.
Hopefully someone will find a decent speedrun too for frenzy or 50 wave.
i like frenzy a lot but my issue is that lobbies are too inconsistent with waiting times which leads to bordom for me.
18-20 is 180,000 CXP which could be 225+ runs, so approximately 3+ hours or more.
Additional info, it seems killing enemies adds more CXP but I donât think itâs worth the effort. Thatâs how someone could get 1k, but would take more than a minute or two. (I didnât find this out myself or tested)
Iâm missing something here. Thatâs 90 runs? I get 2k per surge run with boost on insane. Which mode are you talking about? 
Thereâs no way I could do 225 runs in anything close to 3 hours. Itâs more than 3 hours at a minute per game.
Inconceivable Surge by going to the saferoom and restarting the act, not a traditional 2 act Insane Surge run.
Oh ok so looking at that video you just run to the room and die. Yeah I think the only time Iâd use that is if the âplayersâ wonât let me play with a cole or lahni in frenzy.
Just run to the door and restart the act, over and over again. Same on The Clock.
Does anyone know what the cxp is for getting from the safe room to the end on surge? I know the initial wait time in the safe room is a while but after each restart, the doors open in roughly 10 seconds, which is faster than watching the cutscene every time. I honestly donât know though
You donât have to watch the cutscene every time, restarting the act starts you back at the pod where you just press X.
Yeah thatâs the cutscene i mean, sorry i shouldâve specified, the time waiting for the doors to open in the safe room after restarting the second act is faster than watching the cutscene of your character breaking out of the pod and planting the bomb. But does anyone know if the xp to be gained is the same in the second act?
Simply put. For The Surge speedrun if youâre wanting XP do the restarting act video. If youâre wanting XP + cards did the most update to date video that I mentioned above.
Fastest way to level up is playing the daily hive, daily horde frenzy and featured hive every week.
You get loads of XP and a bit of cards.
I played the daily Horde Frenzy map on Master yesterday and got like 80k/90k XP in 30 minutes. (with boost).
Playing the daily hives gives me between 10k XP and 20k XP and the featured hive gives me 120k XP.
Yeah, if you play the ones with XP in the reward tiers, you get crazy amounts of XP on Master, They are a one time bonus however, but if you do them every day/week then youâll have characters leveled up fairly fast. Not as fast as grinding the clock with rejects on an XP weekend though.
One time only, true, but daily 
Unfortunately or depending on perspective fortunately, the rewards can also be skill cards or yet-more-coins.
Just did an overload speed run. Host wanted 3 Veterans. As easy as before. I took the right and the bosses with JD. They took out all the small stuff. No eng required just the usual 4 fences.
