Eliminations are far too easy to earn. Assist shouldn’t be counted as equivalent to kills. Eliminations marginalize the significance of skill during matches. Furthermore, the current point system allows you to earn only 80 points based on eliminations in KOTH. This makes no sense, as it is very easy to earn 40 eliminations. In the current system you eventually don’t earn points for eliminations, caps and breaks during a match. The current point system should be changed.
In my opinion kills and assists should be counted separately. With kills awarding 2 GP. Secondly, downs (downs that lead to kills), stolen kills and assists should reward 1 GP. There should also be no cap on the number of GPs a player can earn in match. It’s not right for kills, gaps and breaks, to eventually not contribute to your GP during a match. The players who are playing better, more actively and harder should be earning points throughout a match, especially in KOTH where matches can last 45 mins.I suggest that GP gaps be removed. Eliminations removed form scoring. GP games be removed. The win bonus decreased and an MVP bonus be added.
The current system allows less skilled and less active players to earn similar overall GP to there more skilled teammates and opponents within a match. This makes no sense, as the current system is essentially marginalizing skill. What is the point of having skilled based ranking and leagues, when systems are in place to marginalize skill, by rewarding minimal combat engagement and compress skill gap. In long matches of KOTH. I essentially cant earn GP after I reach my caps!
Please share your thoughts and opinions.
Yeah, ok
It’s really not rocket science.