I was wondering if downed opponents have been made harder to kill in competitive? I have shot at downed players at range with multiple Boltoks, Lancers, Markza and Hammerburts shots, only for them to be revived. To me it seems the assault rifles and non-high tier precision weapons take more shots to finish of downed targets than they did last season. Am I just tripping or have downed shots to kill been increased?
Fully agree, in fact at times it is laughable how the enemy does not die, Iām sure it is the same for opposition, when I have managed to crawl into cover under heavy rifle bombardment.
You can (probably) thank TCs āspecialā DBNO rules for that where they make DBNOs harder to kill the further they are away. Because why make things simple when you can overcomplicate them beyond reason.
Yea, theyāve added damage mitigation to DBNO targets. Itās actually a good idea, to counter the crossing & to encourage riskier plays to grab power weapons. However, super overtuned and surprised it hasnāt been nerfed/lowered.