Is 2019 retro-stuff is “Fashion”. 2013 to 2017 most of the video-games companies went to the path “CASUAL-GAMING”.
Lets see Classic WoW,Resident evil 2 remake, Devil may cry 5, Final fantasy 7 remake, crash team racing nitro fueled, Sekiro. Most of this games are TOP-SELLERS
Devs you are doing a horrible mistake directing GEARS 5 to the CASUAL-PUBLIC instead of real fans. The casuals are not loyal customers they will go back to fornite, apex after 1-2 weeks.
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You said the GNASHER damage will be between core-competitive. Lets say competitive is 50% range/damage and core 100% range/damage. Gears 5 should have 75% range/damage atm the shotgun feels a 90% is just a CORE-CLON.
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Wallbounce. I dont mind you remove HYPER-BOUNCE but make the wallbounce responsive like GEARS 4 a lot of us love to play on aggresive on the way we play escalation on gears 4. Now we are forced to play like “CORE-MODES”
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Casual/quickplay just add the shotgun to all characters this is not overwatch and people will use 5 marcus making him META on this mode.
You still having 2 months to change your mind and dont ruin gears 5.