It wouldn’t work. I’ve said this numerous times on this forum.
I’ve played on stacks and lost and played solo and lost.
I’ve played stacks as a solo and crushed them. I’ve played on stacks and lost to solos.
I’ve played solos who cross and and rotate like a stacked team numerous times.
This has been a thing through all the gears. There is no need for this change at all. There was none for tdm either. The same thing I just said about king applies for tdm.
I played a tdm on asylum and got wrecked because it was two teams of two but they crossed like they were all in a party.
I’m sorry but if you don’t want this get better. Learn to play maps. If you play casual expect casual results. I still get spawn camped on tdm. Solo or two stacks.
I solo more now because people have stopped playing this game. My friends aren’t on this all the time. Either from other games coming out or tc screwing up so much they gave up.
Gears formula is simple, you don’t need tricks and alight of hand gimmicks to have a good game. You don’t need solo only or limits of two on a team. You need consistency with your weapons. A lot of maps, and fresh customization content.
Thats it. You don’t need 400 different play modes either. Arcade never should have been a thing. Keep it to 3 or 4 game modes and your quick play can have everything mode wise. That makes more sense. Ranked should be limited. King, tdm, ffa ( which covers your single mode style game in a sense… and solo. and 2v2 because people do like that.
Its not complicated and everyone wants to make it complicated.
Its like tc made a classic coke with gears 4 and then decided we have clout lets make new coke. Tc doesn’t understand their place in this and it showed with gears 5. That plus that whole outsourcing code crap that now they would have to rewrite from the start to fix nonsense they did.