You guys remeber Judgment? me neither. They tried to casualise gears. They tried to make the game more than a “one gun game” (only noobs think this is the case for gears.) They tried to expand the player base and they failed. The people who cry about the gnasher will be gone in 3 weeks and will never been seen again until the next gears game comes out.
Gears was not, is not, and never will be a causal game. So lets stop acting like that will ever change. If it wasnt for the gnasher game play of gears, the popularity would be about the level of lost planet. Pretty popular game no doubt, but any where near gears level? nope.
wanna know why that is? is because Lost planet doesnt have a hook that brings players back every single day for years and months at a time. Gears does have a hook. Wanna guess what it is? Its the gnasher and the movement. they compliment each other perfectly. Its hard to master both those thing, but God when you do it rewards you like you wouldnt believe.
Cliff Bleszinski said himself, once you release a game, its no longer your game, its the fans game. Gears is our game, the only reason why we are even here today, the only reason why after 6 games we are still planing on releasing more, is because of the competitiveness of the MP.
rn gears multiplayer is not fun. Everyone I play with, or watch stream (that isnt a pro in a full 5 man group 90% of the time) complains. We arnt having fun and its only week one. Imagine how dead this game will be in a month, 2 months or even a year. Embrace the high skill level of gears. accept the fact that the gnasher gamplay is the most fun part of the game for most of the people who play. Dont make this game for people that will leave next month.