[All of these scenarios are from when I played classic-alt mapped. A = LB | LB = A.]
When you bounce on default, it’s feels good.
- Barely any delay when bouncing.
- Long slide range.
- Consistent bouncing.
- No “cooldown” when trying to bounce.
On a different controller scheme (mapped):
- Delay on certain bounces.
- Unreliable bounce range.
- Inconsistent bouncing.
- Nasty cooldown.
[Delay]
I noticed this issue back in Gears 4. If you play on a mapped scheme, you can get a delay when trying to slide to cover. You can look directly at cover, move your analog stick towards it, but for some reason, you cannot bounce to it.
[Bounce Range]
This is one of the more annoying issues with different mapped schemes. The bounce that seems to be the worst is side-to-side bouncing. If you want to test it, play Dam, run to the Longshots’ spawn, and try side-to-side bouncing in-between the pillars on mapped classic-alt vs your default scheme. It is much more inconsistent / difficult.
Camera bouncing seems to have a bit less range, but nothing even compared to side-to-side bouncing.
[Cooldown]
Example: If you quickly tap your bounce button, and miss a bounce. you can’t bounce for 1 - 2 seconds. It will not allow you to initiate another bounce unless you look at another surface or something other than what you were originally trying to bounce on. You can see how this is an issue.
No matter who you are, if you try to bounce at someone /at something and you magically miss a bounce because of the scheme’s doodooness, it will irritate you.
I can’t be the only person noticing this as someone recently made a thread about delay on classic-alt, I believe.
I’ve also had people back when the Gears of War 4 forum post were alive agreeing with me because I made a post about it back then as well.
I’d honestly like if someone could make a in-depth delay on each scheme like how this user did with input lag in general:
If you don’t understand what I’m talking about, put on the scheme I use, with the button I use, and bounce around for 30 minutes. You will not have as good of a time as you do with your default scheme. Obviously, because it’s different than your normal, but you will notice a delay, stutters, 100%.
Here’s the example of the classic-alt delay. Look at the controller when I bounce.