Hello all,
This is my second character breakdown for Horde. If you haven’t checked out my other guides, please feel free to do so.
Del, is quite frankly the foundation due to all the late rounds and ease of play runs through him. Now there are strong characters in the game for sure, but Del is a needed character for a full run. Now, all this is put together after maxing out Del and playing with him on Elite to Master Difficulty. So, without further adieu, lets get this started.
General Playstyle and Early Levels
Del is about support. If you are not a support type of player then playing as Del maybe difficult for you. Now, for the first tip that I see a lot people do wrong-building sentry’s. Ok, so when you are in the first ten waves of a match, for the love of God, don’t build a sentry before building anything else. So many Del players do this and is beyond frustrating and dumb.
When you start up a Horde game or are joining one as Del, check your players. If you have a Jack with you and the game is still early or just started, save up for the Forge. Now, of harder difficulty’s you may want to get some barrier’s up (no more than level two) before the forge just so you all don’t die. However, in most cases getting that forge going is your top to do priority. Once you get that forge to level 4, then focus on two things. Barrier’s and Ammo Lockers. You simply cannot be a selfish player when playing as Del, as the whole team is relying on you to help them out, just as they are helping you with power.
With that in mind, lets look at some great early skills you can apply.
*Ingenuity, Reinforced Fabrication, Rootkit, Score Boost
This will be what your looking at for about Rank 5. You can choose any of these 3 and be ok. But if you want to level quickly then the Score boost can help, as it does give you more Exp as well at the end of the run.
Mid Level Playstyle
Alright, so you got some matches under you and kind of got a feel for how Del works. Good on ya!
Now you may have seen the occasional other players who buy things and build them when they can clearly see you are playing as Del. It kind of leaves you with that, WTF are you doing mentality. Well just remember, that’s how other players can feel towards a Del who build’s a sentry on wave 3. So lets just chill and work together with everyone playing their characters role’s.
Once you get to around level 9, the cards you unlock really start to get better and will help you more on the harder difficulty’s.
A good mix of cards on level 9 would look like this:
*Ingenuity, Reinforced Fabrication, Overclocked Locker, Flow, Armor Plating
This set will allow you to consistently keep your structures strong while also helping your team with the Ammo lockers regining ammo faster. With Flow on, you can keep repairing while taking damage as it will reduce all damage while doing so. You can actually even run this set on harder difficulties with good successes, but there are better cards still in store for you.
High Level Playstyle
All right, you did it. You have played with Del for awhile now and you have made many other players game more enjoyable and fun. Also, you probably have gotten a ton of new friend requests in the process by doing such a great job. You should celebrate as it gets even more fun from here.
Now in my opinion, Del’s best cards are achieved at rank 11 , as the other cards gained from this point are more or less not needed. Long range resistance, yea you still go down in one shot on the harder difficulties. Overload, yea that’s about impossible on really hard diff. with a very small benefit.
So for my personal preference card set would be this at rank 11-12.
*Ingenuity, Reinforced Fabrication, Overclocked Locker, Efficient Fabrication, and Custom Robotics
Now since you are a seasoned vet of a Del player the last Card selection you maybe wondering, why? Well I have found that since you are playing support and not building sentry’s all over the damn map. You kinda need to help kill stuff, right? I mean your team is doing there best, shouldn’t you try and help as well?
The Custom Robotics Card is pretty cool. This adds a bonus to not only the Enforcer and Overkill, but also the RL and the Tri-Shot. You have Marcus Posted up with his ULT on and you with this TRI Shot. Yea Wardens die almost instantly with this.
I have also come across a weird thing that when using this card with a Tri-Shot, Del’s ULT regins hella fast. I had two ULT’s pop in the same wave round. Now this maybe something else causing this but it didn’t happen before using this card.
Now, for some closing thoughts and additional help.
When on a Boss wave and a Matriarch spawns, grab all your Fortifications and replant them to show RED. They will be undamaged while they are in this state and wont have to be repaired when you place them back in a BLUE state.
If a Jack is playing and its at the End of the round. Help him if you can by grabbing the Forge and Carry it around with him as he Smelts Weapons. It’s faster and easier, but sometimes this is not an option if you have a lot of repairing to do.
If you have a good team, try and get a weapons locker for each player. Level 3 should be fine for any player, while a level 4 will be needed for a JD player. (Check my JD guide to see why)
On higher levels get Sentry’s of course. The Shock sentries are great in long range situations and against Snipers, Bastions, Juvies and especially Leeches.
Ok that about sums up everything. I hope this can help you out and of course these sets are designed for players playing in random pub matches. If you find a better set, let it be known below.
If any questions, post them here. Good Luck Gears!


