I haven’t seen a general feedback thread for the new ranking system. Given the fact that the whole point of the pre-season is collecting feedback, it would be nice to condense most of it in a single discussion.
First of all, yes, the system is crystal-clear, but some things related to match performance need to be looked at.
The performance cap on KOTH is way too low. In a longer match (3 rounds) a player with 40 Elim, some caps and a few breaks gets more GP than a guy with twice as much eliminations, same number of caps and a single less break. This is not okay, the second player has contributed much more.
As it is now, the system encourages ticking off a list of diverse tasks instead rewarding actual contribution. Once you reach the cap for eliminations or captures the value your performance simply stops being recognized in any shape or form.
I understand that the point of a cap is to avoid intentional kill farming etc., but it should be based around numbers that MVPs achieve when a match reaches its maximum duration. For example, in a 3 rounds KOTH match, the top scorers can often reach 75-80 eliminations and 10-15 caps (even more in some matches, but that’s beyond my point). I’d say that that’s a much more reasonable upper limit.
Another important issue is actual contribution to an elimination. The fact that any amount of damage gives a flat amount of GP is just laughable, I’m sorry but it really is. Am I missing something here? Can we please make GP gain based on damage done upon death of a target?
Also, MVP should be based on match score, not GP score, period. Rank growth is something personal, it’s a direct consequence of match performance, not the opposite.
Feel free to contribute.