As a former professional player and 3x national champion, Ive played the game and have enough knowledge to say that the formula needs to be changed for the next generation of Gears of War.
In specific detail, what has ruined the growth of Gears 5 is how easy it is to master.
The game has no sense of satisfaction when getting kills.
In specific detail,
The introduction of Default-Alternate has hendered the flow of the game. Everybody has insane movement now which hardly creates any skill gaps.
Everybody plays the same way. Nothing sets anybody apart.
This makes it boring to watch or get into. Because nobody has any personality that sets them apart from the rest.
Up A’s and Reaction shots need to have some type of COOLDOWN. Players that have Scufs, Elite controllers, PCs, Series X’s, 120Hz monitors, with the addition of remappable buttons spam this feature making the game feel too clunky and disorganized. This makes it difficult for new players to get into the game.
Ive tried to get my friends into it and they say that this game looks ridiculous with the constant spamming of the Up A’s and reactions shots.
The gnasher should not be able to down someone from half a mile away. That is what the pistol is used for. If someone is running away from an engagement because they are too hurt, the pistol should be used to finish the job. If the gnasher is meant to have that much range, then the time it takes to shoot the next bullet should be REDUCED for more of a balanced feel. The way the current Gnasher is ruins the natural flow of the game. Especially with the symmetrical format of the maps.
Furthermore, it needs to be nerfed to the point where the pellets don’t reach a certain REALISTIC distance.
The gnasher needs to return to its former glory, with a decent rate of fire and a proportionate level of damage relative to the distance between an opponent.
Fix these 2 for the next gears, it will be successful.
WITH ALL OF THIS BEING SAID,
It is likely impossible for everybody to have the same opinion. However, it is important for the developer to listen to feedback while focusing on simplicity. Nobody asked for an Inverse omen, nobody asked for FOV and PC players shouldve never had that option.
Coalition, please, you need to stop focusing on these things and focus on the core of what made Gears of War an outstanding franchise.
The horror, the shocking moments, the dark and gritty scenary, nail biting gameplay, the lovable but unique main and side characters. Its all there for the taking.
Marcus, Dom, Cole, Baird, all characters with unique personalities. They were funny yet brave and badass. Dizzy, Thai, Hoffman, Minh, it was perfect. Stop focusing on the colorful aspects, gun skins, WWE superstars, Robots, Emotes. Stop trying to be like everybody else. Stay true to the FRANCHISE.
Noah Burkholz aka “Prison”