Concerned With Executions

I’m really glad TC finally gave us multiple executions for each gun. But did anyone notice that a lot of the executions are shared? Not even a unique animation for a similar execution. During the retro surgical execution, the enemy still pulses like they’re being chainsawed.

Disappointing after how stellar the Campaign was with detail.

#BusterOut!™

My problem with the executions is that they take too long to do in game. I have no time to do it because holding the button takes like 2 seconds so I just end up kicking them instead. It’s annoying.

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Executions also don’t “lock in” once started, so an enemy has the chance to crawl out before completing the button-press circle.

Y seems useless now in KOTH.

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