Concerned With Executions

I’m really glad TC finally gave us multiple executions for each gun. But did anyone notice that a lot of the executions are shared? Not even a unique animation for a similar execution. During the retro surgical execution, the enemy still pulses like they’re being chainsawed.

Disappointing after how stellar the Campaign was with detail.


My problem with the executions is that they take too long to do in game. I have no time to do it because holding the button takes like 2 seconds so I just end up kicking them instead. It’s annoying.

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Executions also don’t “lock in” once started, so an enemy has the chance to crawl out before completing the button-press circle.

Y seems useless now in KOTH.