So I’ve done something like this before, but in the past I just made a full list of all the skins that Gears 4 contained, as a comprehensive list at the end of its life-cycle. Since I believe one of Gears 5’s biggest problems is content–I’d like to show you a comparison of skins available in Gears 4 on launch relative to Gears 5.
If there are problems to this list, let me know. I’ve already caught Zombie Dom, and Vintage JD that are missing, too lazy as I just finished, but if anyone is in here that isn’t supposed to be, or is supposed to be–please let me know.
Anyways, here are all the Common, Epic, and Legendary skins (About) that were unlockable or unlocked on day 1 in Gears 4:
I don’t have a fancy picture for Gears 5; but here’s a full list (Not including post-launch skins like Delivery Mac, or the 4 new characters). Again if I missed any let me know.
(COG, 26 Skins)
Marcus - 2 Skins (Armored, Gilded)
JD - 4 Skins (Scarred, Gilded, Armored, Desert)
Del - 3 Skins (Armored, Desert, Winter)
Kait - 6 Skins (Armored, Esports, Gilded, Winter, Desert, Ice)
Fahz - 2 Skins (Armored, Desert)
Jack - 3 Skins (Normal, Halo, Ice)
Emile - 1 Skin
Kat - 1 Skin
Sarah C. - 1 Skin
Mac - 1 Skin
Keegan - 1 Skin
Lahni - 1 Skin
(Swarm, 14 Skins)
Drone - 2 Skins (Elite, Classic)
Grenadier - 2 Skins (Elite, Normal)
Hunter - 2 Skins (Elite, Normal)
Sniper - 2 Skins (Elite, Normal)
Scion - 2 Skins (Gilded, Normal)
Speaker - 1 Skin
Imago - 1 Skin
Gilded Raam - 1 Skin
T-800 - 1 Skin
So in total, Gears 5 launched with 40 Skins for MP, Horde and Escape. Gears 4 launched with about 53. And this isn’t even mentioning the fact that all of the skins in Gears 4 were much easier to obtain, and is without mentioning the two skin sets (One of which is not complete) for weapons Gears 5 has, whereas Gears 4 has much more (even if 50% of them are just different colors, they’re still there).
Hopefully, this can give you a greater perspective on just how little content Gears 5 actually has. And the post launch skins only add around 12 skins to the Gears 5 list, barely catching up to 4s launch list.
Yay! Anyone else see issues like this? Like the shared execution for the Lancers–where they act like they’re being chainsawed during the Retro version—but there’s no saw.
It truly is amazing. I also don’t remember seeing a Buzzkill after the campaign. Just me?
Buster Out!