@Mr_Lengthy_ESQ @N0DEZER0
So about caps and capping the ring in KOTH. The points have been lowered because of cap abuses. For example when someone triple caps. Cap the ring, then let it be broken and cap it again. I do understand why the points had to be lowered.
However, there are other ways to approach this. Because it’s the main objective to hold a ring for a certain amount of time. How about changing the cap to time.
So if I get the 30 points + x amount of time it stays capped. Also, the players will be able to see how much time each player has contributed to the total time of the cap. So instead of having 30 caps, the players, will see how much of actual cap time they contributed with.
Also if there’s more than one player capping they will receive that time.
Another thing with capping. If one player almost caps the whole ring but gets sniped and a teammate runs in to cap the last part. I do think the one that died should get the cap to assist point. " splitting up the cap duration to points" maybe in 4 sections and 30 for a full cap.
Edit.
There should also be an invisible extended area around the ring. Where you get extra points for defending or attacking kills/assists.
So when a player breaks the ring the player can get bonus point if there’s 4 defending players unaware. Or breaking the ring and the team successfully cap it after.