The Combat Medic class is lame, so I thought of ideas to make it OP
Ultimate adjustment
Team Revive now affects all teammates whether they are downed or not, and can be triggered even with no downed teammates. (Note: If you have no downed teammates, you need to have a card equipped that gives the ultimate extra effects in order for it to do anything.)
Card Adjustments
Effects of the Overdoing It card rolled into the Get Up card; Get Up now grants stim, damage resistance, and forced healing
Perfect Condition and Razor’s Edge merged into one card that grants damage resistance to all damage
New Cards
Custom Lancer card replaced with Custom Munitions card; +20% damage and +10% active effects/ +40% damage and +20% active effects (level 1/ level6) to all weapons
New Epic card: Pulse. Team Revive also marks enemies within X meters of the player for 8 seconds
New Common card: Practicing Medicine. Healing caused by the Combat Medic’s passive accelerates Ultimate charge.
Perk Change
Assault Rifle Damage perk replaced with general Damage perk in Horde