the combat chatter in the game is great but unfortunately some lines are hardly ever used. I would love to see the lines added to Expressions or used more frequently.
I’m not sure how the game determines when and what lines to say but a little bit of insight into this from the devs would be nice. from what I can gather stuff like kill streaks, headshots, revives, round stars will trigger these but it’s very random.
TC should add an old school sound test to the game with all the Versus dialog.
While this topic’s around, I’ve been hearing some not before heard headshot lines. Maybe they got around to fixing the issue that stopped it from triggering(or whatever it was) in online modes?
They did fix them and I’m so glad they did. I feel they tinkered with a lot of the dialogue too. Headshot lines are back. Characters interact with each other a lot more. I had a match where I was Fhaz and he complimented Marcus with a “Nice shot Sergeant Fenix!” and every felt more alive.
I’d like to show off some voice clips soon because there was some great ones I’ve heard ever since this update. Kudos to TC for this fix. Makes the game have more soul.
They finally fix it and tone down these chatty Cathys? Might as well have dropped Tiny Tina’s “I’m runnin and runnin” dialogue from Borderlands2 on everyone since they announce everything else they do.
Combat dialogue is legit one of my favorite aspects of Gears. Always has. Taking it away or reducing it just makes it a boring and soulless game. I’m glad this aspect of the game is at least embracing its corny 80s action movie homages.
What I don’t like is how voice emotes are tied to the dialog volume in the sound settings. There should either be an option to mute emotes, or a separate slider for them in the options menu.
I now hear no character dialog at all (nor the announcers), as I would rather smash my headset than have to listen to another moron constantly spamming that infuriatingly irritating laugh emote one more time.
They need to make it so emotes (voice only) can’t be heard on 2 occasions. At the start of a round (countdown), and the other team (teammates should be the only one who hears voice only emotes, maybe with the exception of laughing or “boo”).
It’s already countered by having no more than 1 person
per team talk at a time.
The only thing that truly exposes you is when you taunt a downed enemy when your teammate downed them across the map. They need to fix it so only the person who downed them has downed reaction dialogue.
Got to agree, some of the dialogue I’ve heard since the update is live has been pretty great and added something to the game that was missing, maybe a feeling there was some new dialogue that seemed missing(I certainly noticed that in Horde some of the characters used Gears 4 dialogue more than I really liked).