Excellent post man, really helpful.
Personally I use:
Serrated Edge
Reflect Shredder
Heavy Charger
Mulcher Mastery
Concussive Explosives
It’s like a mixture of both final builds mentioned and I feel like it works quite good, you can enjoy the mulching but also deal some damage with the torque bow in case you lose you Mulcher and keep stun for the bosses, but I miss Heavy Shell. As EvilJoshy mentioned Heavy Capacity doesn’t feel that necessary once the ammo regent is maxed.
To mess a bit with the Mulcher vs Tri-shot debate the OP 4 patch notes mention that the Tri-shot now deals 250 damage per hit (down from 300 on previous OPs) and the Mulcher deals 150 damage per hit (up from 120) so with a level 4 Mulcher Mastery you already do more damage with the Mulcher ( 270 per hit). The Tri-shot fires 3 shots of course but the Mulcher fires a lot faster and takes longer to heat up.
What the Tri-shot have on it’s side is that you can kill downed enemies afar with the execution mutator on while the Mulcher can’t ( I feel like sometimes it does).
Please correct me if I’m wrong and thanks a lot for the tips Hu1k_Daddy.
).


