Grrrr! Now I restarted this section. The game does not recognize I finished the 3 tasks for the water supply. fuuk
Also fell victim to this issue this evening. Hoping for a fix, or at least some acknowledgement that the team are aware of the problem and looking into a fix.
Ok just so you guys know its not bugged I completed that section last night. You have to leave the airfield and go straight you will get a message saying the convoy had been ambushed so go and do that bit then after completion head to the facility and say leave the desert this will then mean you have to go to the rocket and click button down on the console underneath the rocket then a snatcher will come then your ambush comes so kill them all then realign the rocket then you can leave via the rocket to the rocket platform then you have to attack the next boss which isnt so hard but there is a swarm that comes on the 3rd set of attacks. Complete this then youre done.
Hope this helps your attemps if not add me at HypaApril97 and I will try to help you complete it
good luck fellow gears 5 players
It IS bugged. I already did the airport and ambush missions. Nothing happens when I leave the airfield, nothing triggers when I reach the rocket launch facility… So I am stuck like all other people and The Coalition is doing nothing… Please, if you didn’t experience the issue do not claim that there is no issue…
When I left the airfield a did get an ambush mission, but then it just sent me to the rocket facility where I got stuck like everyone else.
This is still bugged.
I filed another help enquiry to try and get some kind of response.
Hey guys. I just did the turntable train mission. I tend to do all available side quest first before each main mission. Same process for every single game I’ve ever played. Naturally, I have this game breaking glitch. I wondered if I did somthing wrong. So a quick google search brought me here. Literally within 10 secinds Im here and see they have had this problem for months.
Welcome to the club, I suggest that you restart Act III and do the main missions in the ‘expected’ order. I feel TheCoalition is not fixing this bug anytime soon
There was definitely a design flaw/oversight by calling Act II and III “open free worlds” when the game still has sequential chapters within each. All they had to do was let Cosmo be locked until you needed it.
Same. I did exactly this, finishing Act 3 again took me around 2 to 3 hours, and I already finished the game. It’s not worth it to keep waiting on them fixing this bug, because it certainly seems like they have not intention to fix it in the near future.
Hey guys! Any solution to this issue? I had it today and i still cannot believe this kind of glitch can be published DAY 1 in an AAA game.
Someone did not his/her job here. This is a flaw in the level design in Act 3. An untolerable one if i may give my opinion. It’s been a month and still i has not being fixed.
Hope it gets fixed soon.
Thanks guys
Just had this same issue, tried to restart that chapter and go do it over even though ive already retrieved them. still didnt work, got caught in the first room because jack was not able to go through his access hole. The funny thing is that Paduk has dialogue for when you go up to the training facility before going to the get the rocket. he says something along the lines of, “I was going to have my scouts go pick up those beacons, but sense you’re there. go ahead and grab them.” If it’s supposed to be an open-world play the mission in whatever order you want to kinda act, then why are we hitting a bug where we cant proceed any further for doing a mission “out of order”?? Now i have to replay hours of content due to me doing missions apparently out of order…
A couple of days ago I received a mail from TC’s support team saying that they’re looking into the issue. Better late than never.
I cannot believe that this issue still has not been fixed or at least publicly addressed.
Is TC expecting people not to care and instead focus on the multiplayer part? Screw this.
All these reviewers talking of an extremely polished game … eh whut?
You’re right, im just glad the word has gotten to them and they finally fix it for people.
Is there any official statement on this issue? I haven’t seen them addressing working on it anywhere so far?
I really haven’t heard anything of it, but WeeEdengarden said he got an email from TC support saying they were looking into the issue, the typical response from support. From all the other issues ive been seeing on the forums its probably not high on their priority list for fixes i would assume.
Holy baloney. I’ve been bug-free with the game up to this, but yeah, just ran into this issue. Not fixed after two months? Jeez. I like the game but I’m not really inclined to replay the entire damn chapter.
What’s really strange is that the dialogue at the start of the Cosmonaut facility took into account that you were going there instead of the rocket facility. Your team talks about how they found such and such place and then Padek says his people were gonna get the beacons from there but now that you wandered there anyway you might as well do it, etc. So clearly it was meant to be possible to do it that way, only then to not have the game recognize you did that once you lower the bridge. Seems strange indeed that this bug was not caught early on.
I cant believe this is still broken…
They made the money, now they can focus on the MP, R.I.P. single player.
Hi all -
Apologies for not providing updates on this here, we’ve been engaged with some folks around this on other platforms.
This issue is slated for a fix in TU3, pending any surprises. Once TU3 deploys, this issue will be prevented - unfortunately, the fix will not be able to resolve those of you already in a bad state. Once TU3 is out, we recommend you restart the Chapter in order to unblock the issue.
Sincere apologies for the reset to your progress and the time it’s taken to address this - but the team worked hard on resolving it as soon as we could. Thanks for your understanding.