Buff the Promo Classes?

Agreed with topic.
I already almost mastered Architech , back in S4 but I always found Hologram to be a pretty neat ability , that thing can really save your back even against scions , Wardens and Matriarche.
Dome shield?
Nearly useless.
It has to be used in Advance , and enemies can just sneak inside.
I mostly found it a “Anti-Dropshot security roof” but not a lot much.
Should be buffed/should be added some passives.

it better be worth it to TC. Some of us paid for those characters and for them to pretty much give us trash characters and take our money like that is wrong. if we were just paying for a char thatd be different but they are unique classes that all suffer from the same ineffectiveness and lack of basic cards that cater to the class theyre supposed to be.

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Slugger with ability to plant more grenades … and with bleed .
Yes!
I’d imagine a team of sluggers and 40 grenades planted at the start of every round.
… oh and perhaps a jack to collect the cog tags when we blow ourselves up .

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I agree. I paid for them and I lvled up Kat before I found out Del has practically everything she has. Minus the hologram. They’ve given Kat’s class extra perks so she could be somewhat useful in escape so they “can” do it. Now that everyone has the classes I hope eventually they will give them a full set of perks.

I’d suggest completely reworking architect so it isn’t even an engineer class.
Maybe a pistol specialist with a flanking boost card.
I’d be down for pretty much anything, as long as it could compete with main game classes.

I really do hope these classes get touched up at some point because right now, with that massive xp reward from weekly escapes being gone (as far as I know judging what the rewards are for this week’s), its a major pain to level them up to 20.

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I used it as a sort of “kill room” since protector is very close quarters I’d hack, slash and blast anything that entered it, it was almost viable until elite enemies would show up and tank the melee hits. Being able to use it while down would be quite nice.
Unfortunately all it ever really succeeds in is pissing off my teammates since it screens them. I’m torn about being allowed to shoot through it because that’s not how the bubble shield works in Halo and we already have a one-way shield in anchor. If you could increase it’s radius though, I think that could be a solid compromise.