I don’t think the breakermace should break when it’s out of ammo. Rather you shouldn’t be able to swing or use it. Or it shouldn’t deal dmg when out of ammo. Because rebuying it is so annoying when it breaks. Especially in tense situations where it gets blown up and you need to retreat or you see it’s about to break and try to get ammo to stay in the fight and therefore save yourself.
For the dlc classes like striker and protector when it’s heavily reliant on the mace as a useful arsenal to their dmg potential.
The breaker mace is a devastating weapon that needs to be balanced. If it didn’t break it would be the most busted weapon in the game. This is the equivalent of saying that the boomshot should never run out of ammo.
Michael Shannon has buffed and buffed and buffed melee classes. They don’t need another thing on top of all the things they can already do.
I never understand one thing though, I was engineering in speyer today. Had x2 blademasters in my team. I decided to build 3 lockers and only one was used (from demo) and I thought Marsman was going to need one because of longshots but never used it lol.
I decided to put breaker mace in lockers after my team killed wardens, I also spend 12,000 power for breaker mace, all filled (8 breaker mace). Showed it to my blademasters, they never used it.
Instead they start draining more power on breaker mace, when they had breaker mace in lockers.
You know how it looks before your character throws away right? What if they make it so when it gets to that point, it no longer can be swung and it no longer gives you damage resistance but you can get an ammo box to fix it? That would be fine by me.
This would be a fine a fix for people who pay attention to their game like you and I. But i feel if they could still hold the mace and not swing it then randoms would just be confused and complain about it.
I would say if you are a skilled Lahni than you don’t need a breaker mace lol. Only thing I use it on are Wardens, when I have no ULT, and the Matriarch because the slam causes some bleeding but other than that I pretty much knife my way through an entire 50 waves lol.
Would be handy though if the mace just stopped working when it runs out of ammo instead of disintegrating into nothing lol.
What the hell. You clearly never saw a demo / tactician pro with grenade lancer + boomshot soloing the whole wave from a save spot. There is no way a breaker Mace is more “overpowered” than grenade lancer / boomshot.
“breaker mace shouldn’t break”
I agree with that. Especially sometimes it breaks with more than 70% ammo remained from 1 boom or torch bow shot. That is far too much.
At least if the ammo goes out they should use it as someone posted above. No mace swing / dmg resistance anymore until you grab ammo / put it into the locker.