I decided to finally try a sniper class for horde with the bobblehead mutator and it still feels like you need to shoot in the center of where their normal size head would be for a headshot especially if they are facing sideways or their head is sticking out of cover …something just feels odd with the hit detection with the big heads
Anyone else notice something similar on their end?
They still haven’t adjusted the hitbox? No surprise there. Been an issue since its introduction in Op 5 that you can’t shoot the bobblehead enemies where there head should be, but instead where it was at its normal size.
Grab a sniper rifle on PvE and try to shoot the edge of their heads and see if the hit even registers, because this has been a ■■■■■■■ problem since the bobblehead mutator was brought to horde.
I can even jump to horde and film a clip where I CLEARLY shoot their head, yet the game doesn’t bother to register it.
There’s no need to be condescending over a real and measurable bug.
Like, congrats, you effectively played a sniper class with the modifier on. Here’s a for you. So did I. It’s not that hard.
But the size of the head does not match the hurtbox, which is still the typical head size. This results in occasional missed shots that should have hit. This is a problem in part because bobbleheads are listed as a player-friendly modifier, when in fact, they’re not.
Bringing the problem to TC’s attention is kinda what these forums are for.