I prefer the old style Season Pass and DLC’s, you got a choice then how much you want, or wanted to buy/spend. Games nowadays are littered with Micro Transactions, mostly stuff that should be in the game anyway, but stuff The Coalition seem to think people need, and yeah, they do buy it. In some respects, the game does end up being Pay to Win. Gears of War 4 Horde had the Skill Card Pack system, you either farmed your Credits and bought Elite Packs as i did, or if you were in a rush or just plain lazy and have too much money, you bought the packs and got everything super quick sharpish.
The thing about today’s games, and the games from the past, is that developers got wise to people buying what they needed, ans not what the developers needed you to, thus taking away that option.
There is still a debate going on about free content and Micro Transactions Vs Season Pass and DLC’s, and it has been proven Micro transaction make more money, and thus greed comes in to effect, such as The Coalition and all these Skins they keep chucking out.
I like Drydock, by the way. Raven Down in my opinion is a horrible map to build on in Horde as the Engineer, but i can do it, i just do not like it.
I like Fuel Depot, and love Blood Drive, so easy to build on.
As an after thought, yeah every developer wants money, but there is wanting money, and there is wanting MONEY. There is a line between making money for profit and making money for greed. Most companies that make more money that they need tend to waste it, by giving the higher uppers a raise, or a bonus. It needs to go back in to game development, or research. or hiring extra staff. Greed is greed. And while i have no idea how The Coalition distributes their wealth, i do hope it is done for the sack of the company, and not for the pocket of some already Rich person.
its a bit like saying the campaign is pay to win, a little out there.


)