In Gears 4, as you know, you see the percentage of damage you did to your enemy in how many hits when you die. This is somewhat informative for sure, but still a bit vague. It is useful for call outs when you can inform your team mates about how weak an enemy is, but it does very little to tell you where you actually did wrong.
So, instead of only the damage percentage and number of hits, there could be an indicator that shows which of the pellets you fired really hit and from what distance in Gears 5.
Basically it’d show the pellet pattern of the Gnasher on screen and the pellets you missed would either be marked with an x or would be missing entirely. Additionally, the pellets that did hit could either be in different color depending on the range you fired them or they could be the more transparent the further away they hit your enemy.
This would not only be beneficial to newer players who are struggling with the Gnasher mechanics, but would also be useful to players who are just being rusty.
I’d have use for it too, namely the distance indicator part, because whenever I’m feeling rusty it’s the range I usually screw up( I play mainly Competitive and playing the range correctly is a huge part of Gnasher play there ).
I believe this sort of indicator would great for improving one’s accuracy or warming up after a pause from Gears .