Add a “GRAPHIC-SETTING” for “XBOX-X” called “E-sport mode”
720p&120HZ
Graphics quality “Medium-Low”
Triple buffering DISABLED
V-Sync DISABLED
Maximum pre-rendered frames “ONE”
PC-users can play on 1ms-240hz/144hz monitors having a brutal advantaje over the console players. They set graphics-settings in low to archieve 300 frames per second on 1080p they dont care about “4K eye candy graphics”…
If you can’t add this mode on XBOX-X and XBOX-Scarlet then cap “60FPS” on CORE-MODE & COMPETITIVE-MODE on both system to have Sportmanship and fair games. XBOX users most of the time tent to remove the option cross-play for the same reason is not FUN play with a massive handicap
Dude you should educate yourself about how work E-sports on PC. Leage of legends, overwatch, dota, counter strike most of pros use 240HZ monitors with low-graphic settings to archieve 300 FPS stables.
The average joe user on PC play at 1080p + 144hz on PC since 4 - 5 years ago is the standard.
PC serious gamers. Play competitive games at 1080p + 240hz and 4k + 60 games like tomb raider, gears 4 campaing, the witcher 3 etc. .
Do you know most of the PC players consider “Shooters games” on console a “JOKE”?
This are the reasons:
60 FPS on 2019…
4k Laggy 100ms TVS
Gamepad
The mentality of the consolers “I play on my bed almost asleep on my 50 inches tvs -_-”
I own TWO GAMING pcs and one xbox-x
Main PC: I7 7700K 4.9 GHZ, gforce 1080 and 240hz monitor
Secondary PC: I5 4670k 4.3hz, gforce 1070 and 144hz monitor
XBOX-X: Plugged on the 240hz HDMI-Port
The difference in “PERFORMANCE” PC vs XBOX-X is Night and day. Even connected on a 240hz + 1ms monitor. XBOX-X have lots of delay cuz the V-SYNC + triple buffering enabled mandatory to avoid the tearing.
You should educate yourself that those games can achieve 240+ FPS Consistently and are about absolute precision aim.
Gears of War is not designed/optimised for those kinds of frame rates and it’s very difficult to achieve these kinds of frame rates.
Gears looks really, really bad on Low Settings and apart from turning down Ambient Occlusion and Shadows - you don’t even gain that much performance from it. You hit a CPU bottleneck.
And Microsoft chose to have Gears eSports on Console and people will not watch a game that has a small gathering like Gears.
The games you list have a much wider audience and a lot of hardcore gamers lean towards them.
If you bring facts and actual statistics to back this up then I will accept your claim.
However, average joe on PC would be happy with 1080p 60-144Hz.
You can’t generalise and claim this as fact.
Not every wants to play a game like Gears on Low Settings to get some extra frames.
A lot of people still target 60FPS.
A big audience will go for 1080p / 1440p at up to 144 sure, with some graphical settings turned up.
But compared to the Console Playerbase, the PC one is a small community.
I play Gears at Ultra 4K 144Hz Locked.
And I’ll soon play at 2K 240Hz Ultra.
What’s your point?
I just said it’s highly unlikely it’s possible with the Xbox One and Xbox One X for the reasons stated.
Again, tell me how many people have a high Refresh rate display connected to an Xbox?
Almost every TV is limited to 60Hz with no way to support VRR.
The next Xbox may be able to offer this but then you have buy a console and a display to take advantage.
People don’t replace TVs every year.
A small monitor isn’t for everyone.
Lots of barriers here.
And there is no brutal advantage or every PC player would go straight to Diamond 5…
Yes, and likewise I consider playing games competitively as a joke.
It’s all opinions.
Do what you enjoy and ignore the negativity.
A shooter like Killzone is excellent. It’s only on Console.
Halo is a excellent shooter - it’s only Console and only one coming to PC.
Listen, Consoles are made at a price point to attract a wide audience.
There has to be compromise.
Nothing wrong with 60FPS if you haven’t seen anything more or better.
If you ask anyone that has only ever seen 30/60 FPS - they will tell you the games are smooth and fine.
And this is millions upon millions of people.
So you missed the point of my TV having a 0.1ms response time?
Nothing wrong with gamepad. I use a Xbox Elite Controller on PC and I’ll be getting the Elite Series 2 in November.
Btw - M&K is now available for Xbox.
Razer make an excellent one for it
You connecting your Xbox to a 240Hz screen doesn’t make a difference.
I connect mine to a top of the range LG OLED 4K HDR 0.1ms TV.
You are missing the entire point of the post that is the main problem.
Listen nobody will FORCE you to play at 720&120hz mode ok?
XBOX-X willl have
RESOLUTION mode: 4k, HDR, 60 FPS on multiplayer and 4k, HDR and 30 FPS on campaing
Graphics mode: 1080p, HDR, 60 FPS on campaing & multiplayer using a lot of Luxury effects.
E-Sport mode: 720p & 120hz on “Medium-Low” settings.
Reducing INTENSIVE CPU options to try reduce the CPU bottleneck.
Showing less enviroment objects: Less tress, less rocks, less plants etc
Reducing the animations of enemies & allies when they are far away from you
Reducing the quality of the shadows on the characters and envoriment
Reducing the particles, explosions etc
This will probably allow the XBOX-Can jump between 60 to 120 FPS depending on what is happening but NOBODY is putting a gun on your HEAD to mandatory make you use this mode.
People that want STRICKLY play to win will pick this mode and people just want have fun they will keep RESOLUTION OR GRAPHICS mode
Also i haven’t upgrade my PC cuz 2080 series do not WORTH the small jump in performance is only 14 teraflops vs my 1080 superclocked ver with 10 teraflops. The I9 9900K is a monster but i will wait to see the new AMD ryzen cpus cuz they seems very interesing with 4.5 ghz - 5.0 ghz clocks.
I probably will wait until 3080 series + official ps5-xbox scarlet specs to put money my goal is play 4k, HDR and 144hz. That is far away cuz that will need at least 22- 26 teraflops in potency on a GPU to handle these numbers
All I’m saying is that it’s just not going to happen, whether or not it’s technically possible is irrelevant when the demand just isn’t there for it nor do Console only players have a readily available high Refresh Rate TV or Monitor.
It will happen next gen on Console as Microsoft has confirmed 120FPS being a feature.
If you have two gaming PCs then simply play it there.
Where are you even getting this from?
Who said anything about upgrading?
And I have 2x RTX 2080 Ti’s.
1). A single RTX 2080 Ti is far more powerful than a 1080.
2). It also features Ray Tracing which would cripple a 1080.
3). My 2080 Ti’s are also “super-clocked” and achieve over 2,000 MHz.
But anyway, this is just to dismiss that it’s not a small jump from 1080 to 2080 Ti.
They’ve already shown the specs and it can’t match the i9-9900K.
Mine has a full 5GHz overclock on all cores.
Really?
Because all those things you listed are a long way away and I’m playing Gears 4 at 4K 144Hz today and likewise with Gears 5 at 4K HDR 144 and 2K 240Hz.
So my 2x RTX Ti’s are good for a few years and I probably won’t change now till the 5000 series because the improvements are normally 20-30% per generation and the next gen when Nvidia move down to 7nm isn’t likely to be soon when there’s literally no pressure from AMD and the 1000 to 2000 series jump took about 2 years and we are what, 1 Year into RTX.
Anyway, I’ve said my peace,
It’s not happening this gen, but it’s confirmed for next gen.
The objective of the post is have the best “Fair and Sportmanship” experiencie posible.
Microsoft should cap on “CORE” & “Competitive” 60 FPS on PC. On campaing, social matches, horde and escape “Uncapped fps not problem”.
This is pretty much the “PC-USERS” experiencie.
Xboxers see your “Tiny PC icon” they D/C during the names of the players are poping to avoid the D/C penalty
As PC user did a good play having a triple-quad kill. Xboxers send you messages “Aimbotter” “Hacker” then they report-black list you.
You cant play escalation on PC all xboxers “unclick the crossplay option”
Nvidia since 382.53 driver haven’t fix the CRASH-ISSUES. This is 1.5+ years…
I dont blame XBOX players. Why in the hell you will put yourself on a disavantaje escenario playing vs PC users using 1ms, 240hz/144hz monitors, without triple buffering active, without V-Sync active with max prerender frames to set to one ?
Having an advantage over your opponent is cheating, You won against average PC players. Well apparently it’s not just based on skill, it’s also based on buying the best gear to help you win. High pings are always the ones that eat and if not your connection is a double edge blade.
I disagree that you need to rock the same gear. I understand where your idea comes from but it’s a bit different in Gears when compared to a game such as Halo. A controller has better movement abilities while KB/M has more precise aim. Truth be told these counter each other very well this evening out.
Side note, I love how our posts all got deleted as if they were horrible. I guess disagreement isn’t allowed here.
This hasn’t been implemented yet due to the fact that the market isn’t quite there yet for variable frame-rates and console users. That being said, they did tease variable frame-rates during E3 2019 so I would bet next Gen Xbox will have that option. However, Gears 5 is set to lunch on current gen soooo you might be out of luck unless you wait a year for the next Xbox. But I do agree that having options is a plus! (Cough Cough just play on PC)
It’s incredibly difficult to get 240Hz. Basically nonexistent. Especially given that the PC community on Gears is so small I might be the only person who plays Gears and owns a 240Hz monitor. No joke it might just be me LOL
144Hz is much more common but still rare compared to your conventional 60Hz display. Point being the vast majority of PC users you come across are playing at 60Hz.
With all that being said If I cap my frames at 60FPS I’m not convinced that I’ll be a worse player. I definitely enjoy playing the game while it’s smoother but to argue I’m a worse player? Well it’s debatable to be honest. I can assure you it’s not clear cut advantages like you said it is. I think PC player will be the same with or without Variable frames. That’s like saying console gamers won’t be as good if you remove HDR
All you’re doing is removing eye candy for us.
I think cross play should be mandated across all game modes.
and if you want to add FOV slider and variable frames for console users then sure. Eve though I doubt they would help anyone.
There’s reasons for that BenQ offers Esports their flagship monitors as a sponsor. It just so happens to be a 240Hz monitor. Other leagues use a variety of different displays. And you can’t argue playing League of Legends at 240FPS makes a different in gameplay…
Even shroud the king of CSGO has played with a 60Hz display during a league. But if you wanted to argue 240Hz Vs. 60Hz with high twitch like games like: CSGO well you would have a better argument. But playing Gears of War at 240Hz or 60Hz I really don’t see a difference in performance,
Okay, this is completely false. According to Steam Charts the average PC gamers play at 1080P 60Hz
Gears isn’t really a shooter. It’s a cover based game with emphasis on movement and not being a dummy.
A shooter would be Halo, CSGO, and CoD
That’s on you. Don’t use a laggy Tv. Buy a better one.
How is that anyone elses fault but the gamer himself? You’re going to blame PC gamers because Console gamers don’t play sweaty? Come on dude…
Then why are you complaining? Just play on PC “JOIN US” “ONE OF US ONE OF US ONE OF US”
Again, I’ll just admit you’re right for the sake of discussion. I don’t think it’s a big problem. Esports players play on Xbox with a controller. So it can’t be that bad. Not too mention plenty of good Console players can cream a PC player. skill is more important.
Join the PC Master Race.
I’m playing Gears at 4K 144Hz on Ultra settings.
It certainly takes more effort but truthfully Steam adding a party chat feature isn’t a huge deal to most of us. We can use Xbox chat when necessary but Discord is the go to for most gamers nowadays.
In the end we’re all gamers. Everyone should embrace it and be one big community.