@Aloha_its_Kyle i hear you. Ive judt never been into COD…so i wouldnt know. I do play a lot of rocket league, and very rarely does it get nasty. Lots of sportsmanship in that game.
Im older. And I know I sound like the old guy screaming at kids to get off my lawn. I played lots of team sports growing up. I played very competitive soccer and football. Their were teams we had bad blood with. Lots of rough stuff that went in in game. But we always shook hands at the end and said good game. The “bad blood” was because we were all so competitive. But their was also a lot of mutual respect. .A lot of guys on another team you didnt like…it was only because they were good players. Lots of them became teammates at one point or another…and were really good dudes. I say just leave it on the field. Win.or lose with a little class.
@WiNKZ_typeBEAT i agree with you on breaking. My thought process is just, “,nothing easy,”. At least make it a pain in their ■■■ to earn em. And how many koth matches have you lost by a “couple of points”?. Every now and then, those 4 or 5.points they lost by a “kamikaze” break are enough to win the match. But damn…lets not just sit back.and Lancer from 50 meters away while they just rack up point after point. Deuces.
Sure you can be all about it and it works at times; never implied it didn’t. It is though a stupid strategy when you play against a few decent players and even worse of an idea when playing against a stack.
You can keep the point gap as low / wide as you want; that’s a respected position. I only need a hill for 40/20 split. I couldn’t care less about a hill lower than 15. Playing to cap THEN decide how to set up defense / positions is silly.
Being the 1 with all the breaks (or the majority) is like the kid on the playground with lice. You don’t want to be it.
Well said buddy !! Problem is there are a high percentage of players who PLAY FOR THEMSELVES. Forget or don’t even see the bigger picture. They see it as Them & I rather than being part of a working team. Those players ruin it for everyone else.
53 downs!? let’s go!
im with you, some times i dont get near the hill but im downing hella people, especially on a map like district or all fathers - easy 50+ downs.
Not too long ago, i had a game on district of 180 elims and 80 downs but we lost because my team was just not playing the right way.
I’ve about had it with people who use the word “toxic” in anything other than a chemical context, but hey ho.
Your breaks are meaningless if you dont have teamwork.
I dont cap and barely break but I rotate almost all the time so I’m there to set up.
I’ll bounce out of a hill right before it caps ( I get nervous and want to set up) missing easy points.
Numerous times I’ll yell at people because they dont rotate and fight for 4 or 5 points on a dead hill.
I like to lancer support more than be in the middle of a shotgun fight. So you capping works for me. But if you dont rotate and set up you gonna lose regardless.
Yeah but let’s take foundation on the shock hills.
You are alone facing 5 people on the hill. You run in your dead. The hill is capped already and you’ve wasted a life for nothing.
You can either rotate to the next hill or wait. I’ll wait and I’ll say im not rushing 5 people for. Nothing.
Because if I get set up behind my main guy we dont let anything through typically. I set up on the cross on district and you cant get across it’s an easy cap for my team. If I’m there capping and then go out then I risk dying faster leaving my team down.
Is there times where a full team cap is smart? Yes.
Are there times where a set up is better? Yes.
Because breaking the ring just to have them cap it again while your team is down a man is a waste of everyones time.
Savage wasnt yelling at them?
False, Ive played games that came down to us winning by less than 5 pts… wouldn’t have been possible without those “pointless” sacrifice breaks.
well those “scrap points” dont just come from breaks.
say you rotate early and eat easy points before the opponents contest it, those early points might be the difference.
like @xdragonplasmax said, take foundation’s shock hill for example, you have to time the push together or you will never even touch the hill. also, they can bait you into breaking it and they can “pull the chair from under you” and rotate to next - GG.
in general, you want to look at it hill per hill and try to win as many as you can.
Except I’m referring to games I’ve single handedly won with the breaks because as mentioned and covered rather well earlier in the topic from somebody else I’m referring to situations where I’m the only one on my team even getting near the hill, the only one playing objective, something that happens highly often as a solo player.
In summation: people who play with squads need to stop even trying to explain things to me, because we play two entirely different games.
I would love to Have a Slayer run around with no caps handling business if only the other 3 player’s on my team had half a brain when you solo queue. Actually happened last night. Had a Beast on my team score wise 0 caps. I also was having a great game but I was the only one trying to cap. The other 3 were wanna be slayer’s lol. The score was actually lop sided in our favor but we lost 2-0 because the other 3 were off camping and playing TDM no breaks maybe 1 cap. The Beast gets a pass. If your not gonna break or cap you better BEAST that S***. Can’t do none of the 3.
oh okay, i see where you are coming from. It definitely is a totally different game.
For me, I still try to play the same but there are things that just can’t be done. For the most part, I still try to be the one to set the rotations for the team when I am alone.
My point was more so: Trying to get big chunks of points by rotating rather than scrapping every hill. Of course, when you are alone, it’s tough to try and do something together.
Ya I get ya, and don’t get me wrong I do know when to cut my losses and rotate for next… just trying to explain sacrifice breaks aren’t pointless, cause like I said there’s been a few times i’ve won on matter of that little point difference because of those sac breaks
@KC_JAY_1986 you speak the gospel. Its 2 different worlds stacking and solo queing. Coordinated communicating teams can discuss whose doing what including breaking and capping. Playing solo,I really think everybody should contribute in every aspect of a koth match. I literally have games where ive literally wondered,“well, if I dont break…is anybody at all gonna do it”. I literally feel there are lots of those players that just say ■■■■ it. Im not doing it. Knowing someone else will. I.just finished a match where the top performer on my team had 73 elims. 7 caps. 1 break. And he didnt break that one time until the very end of the last match when we were losing. He had 9,000 some odd points. Me, I had 47 elims, 19 caps, and 9 breaks. Finished with 4700 some odd points. I also lost 1,032 points of rank for losing 2 close matches to a favored team. I really wonder sometimes what is the point. Maybe I should say ■■■■ it as well. The system does not reward a well rounded team player. It rewards people that avoid tight spots intentionally. Whom do you think died more and had more respawn time? The guy with 7 caps and 1 break, or the guy with 19,caps and 9.breaks? Doesnt mean you are an inferior player and deserve less points. Just means you played the objective. Its really pointless to even have objective based games if all the weight is on elims pretty much exclusively. Just have ffa and tdm.
Last 5 seconds is different from the middle.of the match. Even then sometimes it’s best to just wait it out. Depends on the hill. Some are easier to break than others
I’ve done both. Sometimes you need to take the bull by the horns and other times it’s not gonna happen. You being alone breaking a hill can be great if the other team sucks or has a bad moment.
But I’ll tell you right now you wont get into my hill alone if my buddy and I are set up. 9 times out of 10 we will stop you.
Its a game dude. Take a chill pill and relax ,before you have a stroke.