I firmly Disagree,
I find the enemies just as interesting, in fact the sponginess and oneshot-iness people constantly complain about were a huge point of immersion for me.
I was like “FINALLY these monsters feel like the hulking TITANS they are!” and I was able to immerse immensely in that fact.
The hero system as well, same thing. Big point of immersion. Also, very good guide into how to play.
We stand in opposite camps on the balancing in master.
I find it as easy as you say it is, but not because of the overpowered characters, I don’t think that’s an issue. Just play without those guys right?
But if you make the case that the fortifications are too strong when used properly, well, I can get behind you there.
As I’ve claimed before, I can entirely invalidate the horde with engineer alone. Making the enemies basically worthless, and this goes for bosses too (Allowing for having a 5 man team that will be working on it together, I mean.)
I can get behind that. Which is why I would be interested in a more dense mode/higher difficulty!!!