I’m kinda on the fence about this. On one hand, I really like how Gears 5 plays right now in terms of movement and weapon balance (especially the latter. I feel like the changes in weapon balance actually enabled more ways to approach a fight). On the other hand, I really liked the more methodical gameplay of Gears UE (which is my favorite Gears title).
Personally, I don’t think weapon balance needs to change drastically from where it is now. My main complaint would be Gnasher headshots. They should imo work like in Gears 2 where your shotgun barrel had to actually be in contact with the opponent’s head in order for you to get a headshot. Right now occasional Gnasher headshots just result in random instakills. Sure, they look cool and all but in the end they mainly make Gnasher fights that much more inconsistent.
However, I wouldn’t mind the movement to be somewhat more methodical. I’m not sure how this should be achieved, but it could very well change the game for the better. However, as I previously said, I also do enjoy the current state of character movement in Gears 5.

