it costs 24,250 to max out one perk : (from 44,000 to 19,750 )
So 4 perks per player, 5 players on a team, that’s 485,000 energy just to max out perks.
Now, let’s assume everyone wanted a level 4 locker. 7500 * 4 = 30,000, but say 40% Del discount, that’s 18,000 per player.
Total so far 557,000
Looking at past Master screen shots, it looks like we, as a team, usually pick up about 80K in energy…
Watching @CommanderCH2863 's solo Master run on BloodDrive , he probably picked up most of the energy available, and got about 300,000… So let’s say there is about 300,000 energy available for pick up in the whole game…
So even without building ANY base fortifications, ONLY looking at perks and a locker each, the game gives you about HALF of the energy needed for that…
So what do we do? You need a forge and/or taps…
A level 4 forge will set you back 150004.6 = 36,000 with Del’s discount… But then max smelting (boom, drop, salvo) give everyone 600 energy, so that’s 3000 per gun. regular rifles give you 300 each, so 1500 per gun… A good jack can easily smelt 10-15 guns per wave, so that could be 20,000 energy per wave… So a good jack is extremely valuable, to all you perk whores
Or, we look at taps… A level 4 tap gives every 1200 energy, right, so that’s 6,000 per wave… Not nearly as much as jack, but you don’t need a jack and you don’t need to pay for a forge… and that’s per tap, so it could be 12,000 or 18,000 per wave, later on in the game, BUT it’s highly unlikely you can keep many taps alive on higher diff levels, outside of Forge…
So yeah,. energy collection and management is EXTREMLY important. There simply isn’t enough energy to perk people up and build a base without supplementary energy sources… So people really perking up and not depositing early in the game should definitely get the boot, IMO…
I think the perks are too expensive. It’s insane how much energy it costs to perk up the whole team…
I GET why they added perks, it’s a way of making Horde characters stronger without breaking Escape, but it shouldn’t be SUCH a chore to use them, after all, those perks just make the characters VIABLE… they aren’t doing us any favors, they are just making the characters useful… But “punishing” us in the process with those incredibly high costs…
I get that some perks are more valuable than others, but they give everyone 4 perks, so they have to support everyone wanting to max out all perks, otherwise what’s the point…