I’m going to post what I posted in another thread about this same topic.
This is going to happen in every competitive shooter. There are always going to be squads playing together, especially in a team based game.
I don’t think the solution here is trivial. If they modify matchmaking to make sure stacks only play against other teams with a party of, say, 3 or more people, then matchmaking times will surely increase as a result. If they implement a playlist where the match must consist of only be solo/duo queues, then they’re fragmenting the community even further. Either way, the rest of the community suffers because solo queuers are making the conscious decision to not put in the effort to find at least a couple people to play with.
I personally don’t think this is an issue, considering the nature of the game and how team-based play will generally trump individual skill; however, I think if they moved Gears back to 4v4, solo queues may be not as devastating sometimes.
Assuming the ranks represent player capability to some degree, it should be easier to get teammates of similar skill, which could also help out.
